![]() ![]() So what I'm gonna do is instead of this, I'm going to choose nor caps. Now one thing you will notice that for the top and the bottom, we have this point, the looking thing that is basically closing the hole polygons. This will act as a container for the height. So what I'm gonna do is make the radius to somewhere about two. So from here we can do it with attributes. And you can make this sphere back to default. ![]() And here as you can see, v r, radius and height. You can also change the values from the channel box and poly cylinder. And what I'm gonna do is hit on my keyboard and I'm going to quickly scale this down. But so what I'm gonna do is I'm going to be a simple cylinder from the polymath new menu. Alright, so let's start off by doing our modelling. If you don't, it's not going to be any problem, but if you do, it's just going to be a bit easier. I'm assuming you have some kind of bygone with Maya. Skillshare Modeling(Lesson1): Alright, so let's start off with the first part that is modelling. So I can't wait to see you on the other side. At the end of the class, you'll have a nice simulation that you could play around with and have more experiments to do with AN particle. So we are going to be learning about the dynamics, how we can create two different particles, how we can control the particles, what are the properties and how we can shoot this and like this and my R using as well. And we are going to be creating a green simulation where we mix two different particle and we are going to be creating a nice simulation out of it where the greens are kind of mixing them together and there's a splitter which kind of creating the whole simulation. This time we are going to bring it all with N particle. ![]() Skillshare Introduction: Welcome to another sketch at Laos. ![]()
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